AI Insights · Timothy · July 2024
Top 5 Sniper Games Performance in Mexico Q2 2024
Discover the performance of the top 5 sniper games on a unified platform in Mexico during the second quarter of 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 sniper games in Mexico showcased varied performance trends across downloads, revenue, and weekly active users, according to data from Sensor Tower. Here is a closer look at their performance:
Sniper 3D:Gun Shooting Games from Wildlife Studios saw a consistent revenue trend, peaking at around $4.8K in the first week of April and declining to approximately $3.1K by the end of June. Downloads for the game fluctuated, starting at 67K in early April, dipping mid-quarter, and rising again to around 61K by late June. Weekly active users similarly showed a decline from 304K in early April to 287K by the end of June.
Camo Sniper from Supersonic Studios LTD had minimal revenue, with peaks reaching only $15 in the second week of April. The game’s downloads were relatively stable, starting at 53K and ending at 42K. Active users remained robust, exceeding 488K at the start and maintaining over 510K towards the end of the quarter.
Sniper Strike FPS 3D Shooting from Mobile Gaming Studios Ltd. experienced modest revenue, with a peak of $689 in mid-June. Downloads started at 33K, dropped significantly to around 3K mid-quarter, and rebounded to 6.3K by the end. Active users mirrored this trend, starting at 40K, decreasing to 6K, and then rising again to 10K.
Agent Shooter - Sniper Game from Sparkle Games Studio, despite no revenue data, showed impressive growth in downloads, starting at 1.9K at the end of April and surging to over 14K by mid-June before settling at 8.4K. Active users followed a similar upward trajectory, growing from 4.5K to 27K by the end of the quarter.
Sniper Fury: Shooting Game from Gameloft SE had low revenue, peaking at $252 in the first week of April and declining to $19 by the end of June. Downloads were steady, hovering around 4K to 5K throughout the quarter. Active users remained relatively stable, starting at 33K and ending at 30K.
For more detailed insights and further analysis, visit Sensor Tower.